Post by Admin on Mar 25, 2020 4:53:55 GMT
General Server Modification
Defense Ration Attack (Thanatos, Ice Pick, etc) will now only consider VIT based def, instead of both hard defense.After Cast Delay Reduction has been capped at 50%
Physical & Magical reflect reduction has been capped at 50%.
Capped heal bonus from cards and equipment by 100%.
Skill Modification
Swordsman Class
Sword Mastery: The attack bonus has been increased.
Two-Handed Sword: The attack bonus has been increased.
Sword Mastery: The attack bonus has been increased.
Two-Handed Sword: The attack bonus has been increased.
Knight / Lord Knight
Spear Mastery: The attack bonus has been increased.
Bowling Bash: Level 10 with 500% has been reduced to 400%.
Spear Mastery: The attack bonus has been increased.
Bowling Bash: Level 10 with 500% has been reduced to 400%.
Spiral Pierce: Level 5 after cast delay reduced to 0.8s instead of 2s, Weight damage has been doubled.
Crusader / Paladin
Shield Boomerang: Damage bonus from refine has increased to 100 instead of 10.
Shield Boomerang: Damage bonus from refine has increased to 100 instead of 10.
Pressure: increased damage to 10,000 at Level 5.
Shield Chain: Increase damage bonus from refine to 100 instead of 10.
Thief Class
Assassin & Assassin Cross
Left & Right-Hand Mastery: The attack bonus has been increased.
Katar Mastery: The attack bonus has been increased.
Venom Splasher: No longer requires the target to be below 75% HP.
Meteor Assault: Increased area range to 7x7 around the caster.
Shield Chain: Increase damage bonus from refine to 100 instead of 10.
Thief Class
Assassin & Assassin Cross
Left & Right-Hand Mastery: The attack bonus has been increased.
Katar Mastery: The attack bonus has been increased.
Venom Splasher: No longer requires the target to be below 75% HP.
Meteor Assault: Increased area range to 7x7 around the caster.
Rogue & Stalker
Back Stab: Level 10 Damage has been increased to 2000% with melee and 1000% with bow.
Initimidate: Damage increased to 350% at level 5.
Strip Helm,Armor,Shield,Weapon,&Full Strip: Dexterity effect on Strip rate has been halved.
Double Strafing: Level 10 Damage has been increased.
Reject Sword: Will work against Spear and Axe type weapons.
Acolyte Class
Priest & High Priest
Holy Light: The damaged has been increased.
Mace Mastery: The attack bonus has been increased.
Sanctuary: Heal power increased.
Meditatio: Increase Heal Boost by 11%.
Back Stab: Level 10 Damage has been increased to 2000% with melee and 1000% with bow.
Initimidate: Damage increased to 350% at level 5.
Strip Helm,Armor,Shield,Weapon,&Full Strip: Dexterity effect on Strip rate has been halved.
Double Strafing: Level 10 Damage has been increased.
Reject Sword: Will work against Spear and Axe type weapons.
Acolyte Class
Priest & High Priest
Holy Light: The damaged has been increased.
Mace Mastery: The attack bonus has been increased.
Sanctuary: Heal power increased.
Meditatio: Increase Heal Boost by 11%.
Monk & Champion
Asura Strike: SP damage modifier has been capped at 6000.
Body Relocation: Delay will be no longer can reduced, and Added walking delay.
Finger Offensive: The damaged has been decreased.
Palm Push Strike: The damaged has been decreased.
Archer
Hunter & Sniper
Arrow Shower: The damage has been increased.
Double Strafing: Level 10 Damage has been increased.
Blitz Beat: will be no longer be affected by Pneuma, and The damage has been increased.
Falcon Assault: will be no longer be affected by Pneuma & Reverse Tatami, and after cast delay has been reduced.
True Sight: The bonus stat has been increased.
Blast Mine: can now be used for farming mithril ore.
Bard & Clown
A Drum on the Battlefield, Humming,A Whistle, Fortune's Kiss: The bonuses has been increased.
A Poem of Bragi: Intelligence effect on after cast delay has been reduced.
Throw Arrow, Musical Strike, Arrow Vulcan & Tarot Card: The damage has been increased.
Scream: will now inflict Stone Curse, rather than stun.
Wink of Charm: Confusion chance has been increased.
Ugly Dance: SP Drain has been increased.
Mage
Wizard & High Wizard
Napalm Vulcan: after cast delay has been increased and no longer be reduced.
Quagmire: Skill will not affect friendly players on GvG maps.
Sage & Professor
Deluge,Violent Gale,Volcano: The bonus stats has been increased.
Mind Breaker: Skill will now effect on Hard MDef instead of Soft MDef.
Merchant
Blacksmith & Whitesmith
Mammonite: The damage has been increased.
Hammer Fall: Skill will now give Confusion instead of Stun to the enemy.
Cart Termination: Skill will now be affected by cards.
Alchemist & Creator
Acid Terror: The damage has been increased and will now be affect by cards.
Axe Mastery: The attack bonus has been increased.
Demonstration: The damage has been increased and can be now casted under the target.
Potion Pitcher & Slim Potion Pitcher: Effect has been halved, and added skill delay that cannot be reduced.
Gunslinger
Adjustment: Duration has been increased.
Chain Action: can be used with Gatling Guns
Desperado, Dust, Gatling Fever,Spread Attack: The damage has been increased.
Increase Accuracy, Madness Canceller: Bonus has been increased.
Full Buster: The damage has been increased and after cast delay has been halved.
Ground Drift: Skill duration has been increased.
Asura Strike: SP damage modifier has been capped at 6000.
Body Relocation: Delay will be no longer can reduced, and Added walking delay.
Finger Offensive: The damaged has been decreased.
Palm Push Strike: The damaged has been decreased.
Archer
Hunter & Sniper
Arrow Shower: The damage has been increased.
Double Strafing: Level 10 Damage has been increased.
Blitz Beat: will be no longer be affected by Pneuma, and The damage has been increased.
Falcon Assault: will be no longer be affected by Pneuma & Reverse Tatami, and after cast delay has been reduced.
True Sight: The bonus stat has been increased.
Blast Mine: can now be used for farming mithril ore.
Bard & Clown
A Drum on the Battlefield, Humming,A Whistle, Fortune's Kiss: The bonuses has been increased.
A Poem of Bragi: Intelligence effect on after cast delay has been reduced.
Throw Arrow, Musical Strike, Arrow Vulcan & Tarot Card: The damage has been increased.
Scream: will now inflict Stone Curse, rather than stun.
Wink of Charm: Confusion chance has been increased.
Ugly Dance: SP Drain has been increased.
Mage
Wizard & High Wizard
Napalm Vulcan: after cast delay has been increased and no longer be reduced.
Quagmire: Skill will not affect friendly players on GvG maps.
Sage & Professor
Deluge,Violent Gale,Volcano: The bonus stats has been increased.
Mind Breaker: Skill will now effect on Hard MDef instead of Soft MDef.
Merchant
Blacksmith & Whitesmith
Mammonite: The damage has been increased.
Hammer Fall: Skill will now give Confusion instead of Stun to the enemy.
Cart Termination: Skill will now be affected by cards.
Alchemist & Creator
Acid Terror: The damage has been increased and will now be affect by cards.
Axe Mastery: The attack bonus has been increased.
Demonstration: The damage has been increased and can be now casted under the target.
Potion Pitcher & Slim Potion Pitcher: Effect has been halved, and added skill delay that cannot be reduced.
Gunslinger
Adjustment: Duration has been increased.
Chain Action: can be used with Gatling Guns
Desperado, Dust, Gatling Fever,Spread Attack: The damage has been increased.
Increase Accuracy, Madness Canceller: Bonus has been increased.
Full Buster: The damage has been increased and after cast delay has been halved.
Ground Drift: Skill duration has been increased.